Category Archives: Uncategorized

SXSW Gaming – Panel on Voice Artists

Interested in voiceover #vo in #gameaudio and #gamedev? Join us tonight (Monday, December 4th) at the Capital Factory for a special panel with me, Kelley Huston, Alexander Brandon, T.J. O’Leary and moderated by Frank Coppersmith. Admission to the event is … Continue reading

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GSC 2017 – Trumpets to Transients

Many thanks to all who came to our panel today at GameSoundCon, “From Trumpets to Transients: A Composer’s Guide to Sound Design” esp my fellow panelists, John Robert Matz, Corina Bello, Emmanuel Lagumbay and Brad Beaumont, MPSE! We had a … Continue reading

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GSC 2017 – Music in VR

Had a great panel, “Sound Makes it Real: Music Makes You Feel: Essentials for Music in VR” this afternoon at GameSoundCon, thanks to my fabulous co-speakers Penka Kouneva, Daniel Perry and Erik Desiderio! One and a half more days to … Continue reading

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Surviving Indie: panel at OtakuFair

I will be joining fellow game audio associates John Montoya and Nathaniel Chambers on the panel “Surviving Indie: A Look Inside the Indie Games Industry” at OtakuFair/Game Expo this Saturday, November 4th at 12:00 PM in San Antonio, TX. #gameaudio … Continue reading

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Castlevania and the Enchanted Bwakquet

Reviews are coming in for a new album I worked on, “Resurrection of the Night”, a Materia Collective tribute to Castlevania.  My track, featuring my fictional feathered ensemble, The Bwak Choir, and a fantastic instrumental arrangement by Wayne Strange, got … Continue reading

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Speaking at AES NYC 2017

I’m looking forward to returning as a speaker to the AES (Audio Engineering Society) Conference in New York City this week. Our panelists, “Game Audio & VR: GA10 – State of the Art: Kickstart Your Career in Audio for Games, VR, … Continue reading

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Earplay’s “Office Hours” Teaser

PROJECT TEASER! Get ready for “Office Hours”, an interactive audio project I worked on the sound design for with the fab folks at Earplay, Inc. “Office Hours” premiered at The Future of StoryTelling Festival ’17 this weekend, and will be … Continue reading

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Speakers for my classes, hooray!

Lining up awesome speakers for my Audio for Animation and #GameAudio/Advanced Audio for Games classes at The Art Institutes Austin: First up on the list, Emily Meo talking to my games class next week, and the following week we have John … Continue reading

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Materia Collective is Two Years Old!

The Materia Collective’s debut album of FFVII covers (and the debut of The Bwak Choir) was our first of our many many many music collaborations. “SUCCESSOR: Final Fantasy VII Remixed” was released 2 years ago this week!!! To celebrate our … Continue reading

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Bram’s Lounge

We bring you another Behind the Scenes look into the process behind Dracula, The Radio Play Experience. Run by Judy Kirby, the second episode of our newly-labeled “Bram’s Lounge” segments, recorded in late September, we chat with creative team members … Continue reading

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