Bonnie Bogovich is most notably recognized in the Game Audio industry for her work as Audio Studio Lead at Schell Games. During her time at Schell, she worked on a variety of soundscapes and musical experiences for educational products, virtual and augmented reality simulations and computer/video games as well as interactive experiences, and theme park attractions. Most notable releases include: “I Expect You To Die” for Oculus Rift and Playstation VR, “Frostbound” for Google Daydream, “World of Lexica” for ipad, and “Water Bears” for ipad, iphone, and HTC Vive. In addition to Schell Games, she has worked on sound design for CMU’s “Cybercadets”, Arcvertuel’s “Mayan Adventure”, Mothership and Team 17’s “Aven Colony”, and What Pumpkin’s “HIVESWAP”.
In addition to her work with Schell Games, she is the Artistic Director of “Evenings in Quarantine: The Zombie Opera”, Music Director of “Super Smash Opera” and an active music arranger and vocal recording artist for record label The Materia Collective. She has served on the boards and committees for a variety of organizations including the Great Lake Film Association, Parsec, Pittsburgh Savoyards, GANG (Game Audio Network Guild) IASIG (Interactive Audio Special Interest Group), GVAC (G.A.N.G. Voice Actors Coalition) and the IGDA SIG VAMR (Virtual, Augmented, and Mixed Reality SIG).
She has been a video game judge for Spillprisen, IGF, and Indiecade, an animation and script judge for the GLFA, the IGDA Boardgames Competition, and a reviewer for Focal Press. Bonnie has also been an active, panelist, presenter, and mentor at variety of events events including but not limited to AES, MAGfest, GameSoundCon, Confluence, and GDC. – See Linked In…
This site is the latest version of Bonnie’s online portfolio, resume link spot, blog and collection of current events, public appearances, panels, and interviews, video game audio and music projects status updates, etc.
Thank you for visiting!
“mecha lecka hi mecha audioooo”